Program Educational Objectives (PEO)
PEO1: Understand pragmatically
PEO2: Think Deeply
PEO3: Design and Implement Efficiently
Program Learning Outcomes (PLO)
The learning outcomes of the degree program support all the outcomes suggested is given below:1. Knowledge: A capacity to select and apply proper understanding, skills, and state-of-the-art technology of the computer science and engineering discipline;
2. Requirement Analysis: A capacity to identify and analyze to solve a problem by defining the computing requirements through effectively gathering of the real world requirements;
3. Problem Analysis: A capacity to select and apply the deep knowledge of mathematics, statistics, physics and cutting edge engineering technology to computing problem analysis.
4. Design: A capacity to design software and hardware based systems, components, or processes to meet the desired requirements;
5. Problem Solving: A capacity to apply different mathematical and statistical formulas to solve real world problems and learn to participate and compete in competitive programming by coding in many algorithmic theories.
6. Implementation: A capacity to apply analysis, design and development principles in the construction of software systems of critical thinking and varying complexity.
7. Experiment and Analysis: A capacity to conduct standard tests and measurements to conduct, analyze, and interpret experiments and to apply experimental results to improve solutions.
8. Community Engagement and Engineering: A capacity to understand and appreciate human behavior, culture, interaction and organization through studies in the humanities and social sciences, and this knowledge will impact on computing solutions in a local and global context;
9. Teamwork: A capacity to function effectively as a member or leader of a team to accomplish common goals of the software firm, company or any institution.
10. Communication: A capacity to apply written and oral communication in formal and informal environment aspect of technical and non-technical issues. A capacity to identify appropriate communicate to a range of audience with the help of available technical literature.
11. Self-Motivated: Understanding of the need for and a capacity to engage in self-learned and self-galvanized students to continue professional development; prepared to enter a top-ranked software industry in the world.
12. Ethics: An understanding of and a commitment to address professional, social , ethical issues with legal and secure responsibilities including a respect for thinking diversity;